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5 Game Reviews w/ Response

All 51 Reviews

To many kids on NG, hey?

Look, dont feel down or bad about what everyone else is saying. Me being a programer can truley, truely see the work put into this game, many people think makeing a game is as simple as 1, 2, 3. But those people would be wrong! ^.^.

Nice clear cut graphics, one of the few top notch looking 3D games! As well as that the camera angles were sexy awsome!

The controls could use a slight tweek, instead of "Turning" the character, a slow drifting turn of the wheels would be much better, that way the hardcore sim fans will be happy and the kids that complain will be happy.

I do say its great, however please re-release with (Like in mario cart) Boxes with drops, i dont know how hard it would be, shouldnt be too hard, you made this game, you can make powers as well! I believe in you!

5/5 10/10 faved.

Shame about the low score tho =/ shud have got 4.1 at least, at verry least!

~DK.

mhawkyard responds:

Thank you! We'd like to add pick ups as well. We only had three weeks to make the game from scratch though so ran out of time.

Great!

Simply great!

BinaryMoon responds:

Thank a lot :)

RIPOFF!

this is just a ripoff of garavaties except youv added features and changed it to squares!

yrudoy responds:

Point to not - I did not use a single line of code from gravities in this. Except the play and instructions buttons.

Honestly - look at them. Levels / No levels. Circular Gravity / directional. You die once you hit / 3 lives. The two have exactly two things in common - the acceleration concept, and the multiple control concept.

So I disagree.

Great

Great for hand-eye coordination, a great educational game!

itsjms responds:

Yes!

what was the point

it was OK graphics, but other than that, it wasnt that good

Mukongo responds:

thanks i submit it coz i want to test my graphics

"If there is no god, who pops up the next tissue in the tissue box?"

Kieren Boal @digitalk

Age 31, Male

Lazy animater/coder

Some shit tip of a school.

Australia

Joined on 12/16/06

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